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Arts Courses

A general introduction to the visual arts designed to create an appreciation of the vocabulary, media, techniques, and purposes of the creative process. Students will critically interpret and evaluate works of art within formal, cultural, and historical contexts.

A chronological analysis of the historical and cultural contexts of the visual arts from prehistoric times to the 14th century.

A chronological analysis of the historical and cultural contexts of the visual arts from the 14th century to the present day.

An introduction to the fundamental terminology, concepts, theory, and application of two-dimensional design.

An introduction to the fundamental terminology, concepts, theory, and application of three-dimensional design.

A foundation studio course exploring drawing with emphasis on descriptive, expressive and conceptual approaches. Students will learn to see and interpret a variety of subjects while using diverse materials and techniques. Course work will facilitate a dialogue in which students will engage in critical analysis and begin to develop their understanding of drawing as a discipline.

A studio course exploring drawing with continued emphasis on descriptive, expressive and conceptual approaches. Students will further develop the ability to see and interpret a variety of subjects while using diverse materials and techniques. Course work will facilitate a dialogue in which students will employ critical analysis to broaden their understanding of drawing as a discipline.

Studio course that introduces basic objectives, principles, and methods used in graphic design. The course focuses on creativity, aesthetic judgment, and critical-thinking skills to expand conceptual solutions within the realm of contemporary graphic design.

Communication of ideas through processes and techniques of graphic design and illustration. Focused on time-based processes.

A studio course where the students explore the expression of ideas using painting media and techniques with emphasis on color, composition and self-expression. 2 class hours and 3 lab hours per week. Credit: 3 semester hours

A studio art course that introduces metalsmithing using basic techniques in jewelry design and metal construction. The course provides instruction and practical fabrication experience as it relates to the design and production of small-scale functional and/or non-functional objects.

A studio art course that introduces basic building, throwing, and other techniques as it relates to the design and production of ceramic sculpture and pottery.

A studio art course that furthers the study of building, throwing, and other techniques as it relates to the design and production of ceramic sculpture and pottery.

Studio art course that introduces the potential of basic digital media manipulation and graphic-based media.

Studio art courses that explore the potential of the computer hardware and three dimensional software medium for their visual, conceptual, and practical uses in the visual arts. (ACGM) Digital Art II introduces students to three dimensional graphics software emphasizing visual and conceptual problem-solving.  Digital Arts II will introduce students to 3D modeling, animation, rendering, shading and character rigging.  Two hour lecture with 4 hours lab. Per. Week.
Credit: three semester hours.

A studio art course that introduces the technical and conceptual basics of photography as a creative medium.

A studio art course that furthers the study of the technical and conceptual basics of photography as a creative medium.

Exploration of ideas using water-based painting media and techniques. Two lecture hours and four laboratory.  Credit: Three semester hours.  No prerequisite

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Contact:

  • Keith Sylvester, Head
  • Phone: 979-209-7305